I haven't tried that yet, but I am going to now because I have not started the first practice session in China (Race 3) yet.Īnd yes, I learned my lesson to restart session when qualifying before crossing the finish line if I am not happy with my run, otherwise, there is that damn automatic overwrite again. I guess you could save the game into a different filename after each race is completed, so if things really screw up, you can at the worst go back to the start of the next race weekend. I can't simply go back to a save where I did great on 2 objectives in that practice session, no, because of this system I lose those and a replay session takes you ALL the way back to the beginning of the Practice, and I haven't found any way around that yet, which is goofy. And as you noted Andrew, I simply restart session if I don't like how it's going or I am pushing really hard and crash. You can't save mid practice, at least that I have found. My solution is to get as many goals accomplished in a given practice session and then finish that session and save. It dramatically dropped my reputation and my rookie standing, so yes IT DOES MATTER that I could not go back to a prior save point and its poor game design because of it. So when my wife crashed my car and the timer expired on the practice session it saved and overwrote my game. And you cannot stop the game from overwriting and saving your game when you move to another session. And that's ok, that's just the way it is, but that was my question. You CANNOT save partway through a practice session or anywhere while actually on track.
The key is that you simply CANNOT save wherever you want in this game. Based on the 1974 film The Godfather Part II, it is the sequel to the 2006 game The Godfather, which was based on the 1972 film of the same name.
In Dubai I qualified #1 and finished #1 in the race with a McClaren, so I am definitely figuring out the racing mechanics (still cheating though with many assists on) The Godfather II is an open-world action-adventure video game developed by EA Redwood Shores and published by Electronic Arts for Windows, PlayStation 3, and Xbox 360 in April 2009.
Andrew your responses are totally not helpful, thanks for nothing on those.
#SAVE PROGRESS ABANDONWARE GAMES HOW TO#
I am figuring how to WORK AROUND the issue of saving in this game.